Mitre Tribe Character Sheet
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Name: ____ Mitre
Age: *Mitre live normal human lives. No super ridiculous old ages*
Hair Color *variations of black and brown only*
Eye Color *variations of black and brown only, unless you’re blind then… I guess opaque*
Height: *Average Human height*
Unique Features: Mitre are of brown complexion, and due to their anthem, they are amputees. Most of the have one arm, one leg, or no arms or legs, which is the trademark of the deadly Mitre Anthem, making you one of the most lethal killing machines on the planet. But when your anthem is engaged, Naten collects around your loss of limbs turning them into energy limbs like so:
You get the picture. You’re an amputee, but with energy limbs when your anthem is activated and you also have a fancy prosthetic that houses your phantom limb.
Parents: Your clan was once massive, but is now incredibly small. Your parents could either be alive, or not depending on if they survived the disaster in Kemet.
Central Pillar: You’re from across the Saltwater Sea. No one is alive to remember your old homeland. The Mitre Tribe arrived in Kemet hundreds of years ago and befriended the Great Destroyer, Michio Kham. Your Elder Blade, Kisha Mitre, the leader of your Tribe was the champion of the Arena in Kemet. One of the fiercest fighters Vescrutia has ever seen but on the day of The Mothers Eye, a celestial alignment of the planets. She slaughtered anyone, and everyone in Kemet. All of you had to rally together to strike her down. Now the Mitre Exist under scrutiny, the world thinks you are evil and are bringers of the apocalypse.
Contrast Pillar: The Mitre Exist under scrutiny, the world thinks you are evil. Will you prove them right or wrong?
Active Pillar: The Mitre and The Great Destroyer are family. He was like a father to your clan when they stayed in Kemet and is one of the few that believe in you. You’ve either joined COER, find a way to redeem your clan, or own up to the terrible rumors.
Crossing Pillar: Michio Kham, Kevin Mitre (Elder Blade, son of Kisha mitre), Keirra Mitre (Elder Blade, Daughter of Kisha Mitre). Maybe Cross, and TJ depending on how involved you are in COER
Fulcrum gives the Mitre the ability to sharpen. You proficiency with your anthem is dependent on your rank within the Tribe.
Rusted Blade: Young inexperienced Mitre are a threat to themselves and a threat to others. You only have the ability to manifest your phantom limb, and sharpen it. You can sharpen other objects but to do so too much would cut you. You need to work closely with your elders and master your anthem before you can leave the tribe. You must wear the prosthetic gifted to your tribe by COER until you can be trusted to manifest your phantom limb safel.y
Dull Blade: You can sharpen other objects without causing great harm to yourself. You can manifest your phantom limb, sharpen it, and Sharpen other parts of your body. The Prosthetic is still required.
Knife: You’re allowed to leave the tribe, Come and go as you please. The Mitre have no ‘leader’ so how you choose to make an impact is up to you. Are you a member of COER? A mercenary? The world is open to you. You wear the prostiectic to prevent public scritunty. Maybe you have some upgrades to yours?
You can sharpen objects. Sharpen yourself. Manifest your phantom limb and are aware of the heightened Mitre abilities should you become truly exceptional with your anthem.
Switch Blade: You instruct younger Mitre to master their anthem having mastered it yourself. You’re involved in COER and have an upgraded prosthetic. ((I Would love to have people I trust RP Mitre Switch Blades))
Elder Blade: Only Kierra and Kevin Mitre are the elder blade and boast the full repertoire of Mitre abilities. But if you can stand among them in combat, you too can be an Elder Blade.
Behold the power of the Elder Blade:
Kisha Mitre’s phantom limb was her eyes. When manifested she could look in a general direction and eviscerate anything in her line of sight to fragments.
She could animate her hair into sharp whips to fight on her behalf.
She could slice fabrics in space endowing her with the ability to travel
Sever the bonds of atoms and create vast explosions among many other feats. Is this the power you seek?
Element Natures: The Mitre learned the wind nature which helps propagate their anthem from the Winged Lions of Yggridaine. You would have to seek other elemental understandings on your own.
Skills Abilities: Mitre have mastered a unique form of combat called Lim’Bo that involves them hurling their sharp bodies into their opponent. Its a type of wind dance, that requires you to be extremely flexible and versatile while not buckling on your own sharp limbs.
The Arbiter- Depending on your rank, and whther or not you are involved in COER, you have access to the Arbiter. Your will. It allows you to anchor other strong wills to yourself
Cordis Nova- Depending on your characters power level you have access to a Cordis Nova. Your cordis nova is the physical manifestation of your will that has its own abilities, rules and risks.
Weapons: The Mitre have been known to use all forms of weaponry. You have the ability to sharpen anything. That makes everything you touch a deadly weapon. However, if you are a COER member they have crafted for the Mitre ‘Prosthetics’ that not only conceal your identity as a Treacherous Mitre, but provide you a host of other abilities and make you a ‘Swiss army knife’ pun intended.
Due to the nature of their anthem your culture is very strict. Mitre practice abstinence of pleasure of the body, and discipline the mind, body and spirit. They do this to prevent indulgence in their own power which has caused harm to themselves and to others they care about. Imagine what happens if an infant mitre awakens their power in the womb of the mother? Exactly. Because of these casualties, discipline, patience, and compassion are what make the Mitre, the sharp spear and the michio, the sturdy shield such great friends. Do you grow tired or holding back? Do you want to unleash yourself upon the world.
Just keep your Central Pillar in mind as you craft a bio
You’re from across the Saltwater Sea. No one is alive to remember your old homeland. The Mitre Tribe arrived in Kemet hundreds of years ago and befriended the Great Destroyer, Michio Kham. Your Elder Blade, the leader of your Tribe was the champion of the Arena in Kemet. One of the fiercest fighters Vescrutia has ever seen but on the day of The Mothers Eye, a celestial alignment of the planets. She slaughtered anyone, and everyone in Kemet. All of you had to rally together to strike her down. Now the Mitre Exist under scrutiny, the world thinks you are evil.
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