Vescrutia Statlist: From Level 1 to Beyond
Posted: Wed Jun 19, 2024 9:16 pm
These stats are how your character moves through Vescrutia and provide a gauge for how well they can do at anything they can think of.
Before we get to allocate our points, we have to understand the metrics and how what they measure comes across in our stories. Vescrutia's eight stats are as follows:
Stress - The medical health of the individual. Stress in any living creature strains its body, weakening its ability to do work until they expire. This stat governs how long and how much damage your characters are taking before they collapse from total exhaustion. It's your hit points, health bar, etc.
Output - Using Naten to effect the world around you
Output is directly related to the amount of Naten your character can call on at a given moment. This is indicative of the destructive power your able to produce with Naten by itself. The higher the range, the stronger and more destructive your Naten is.
Strength - Strength is the physical might of your character, how strong your character is without calling Naten to your aid. We all know how to increase ones strength, through training and conditioning and lifting heavy things.
Durability - Ability to endure trials. Durability correlates to your athletic and physical endurance. How long you can exert your energy and endure sustained pressure without sustaining damage. Being able to withstand heavy pressure or an extended stretch of vigorous exertion is only possible with high Durability.
Speed - Speed is how fast you can move your body in any capacity. Running, flying, and movement speed are all determined your Speed stat. Higher speed can help complete a number of tasks and can facilitate high speed dodging.
Dexterity - Highly practiced techniques of finesse. Any task that requires practice and technique takes Dexterity. Changing a tire, shooting a bow, threading a needle, and acrobatic skills all require Dexterity at different levels. High Dexterity can help complete complex tasks or actions more easily.
Awareness - Your perception and insight into the world around you. Awareness translates to the ability to perceive your surroundings, small details externally and subtle details internally. Low awareness can lead to missed details in your surroundings and a sense obliviousness. Higher awareness allows the character to perceive things invisible to the naked eye and become more sensitive to subtle energies. It also increases the Pool your character starts with.
Naten - The vital pool of Naten one could tap into. Everyone is born with specific blend and level of Naten, but it can always be trained and honed for deeper wells of Naten to pull from. Naten helps your characters increase their Pool and defends against supernatural damage.
When you create a character in this world, you start at level 1. At level 1, your character has 28 points to allocate in a 'pyramid'. What's a 'pyramid', you ask? It looks something like this:
Stress: 7
Output: 6
Naten: 5
Speed: 4
Dexterity:3
Strength: 2
Durability: 1
Awareness: 0
You select a stat to receive 7 points, then one to receive 6, then one receiving 5, and repeat that until all your stats but one are above 0. The grid above just shows the most basic configuration, but the actual spread for your characters is totally up to you.
Next, your Tribe, like all Tribes, gives you an additional 4 points you can allocate freely to your stat block based on your interpretation of the Tribe's qualities.
Additionally, each faction you're character is a part of generated an additional 2 stat points each
So, for a character starting out at level 1 with their tribe and a single faction, they would have a total of 34 points to dole out before joining the adventure on Vescrutia.
How do you level up, you ask? Simple:
Every thread you complete gives you a star point to allocate. You get to pour that into a stat of your choosing. More ways to level up your character will be added.
How does that relate to the RP?
Your stats are divided into distinct ranges that add a correlating value to your dice roll.
Stat ranges are as follows:
0 - 9: +0
10 - 19: +1
20 - 29: +2
30 - 39: +3
And so on and so forth. I’m sure you get the idea.
Before we get to allocate our points, we have to understand the metrics and how what they measure comes across in our stories. Vescrutia's eight stats are as follows:
Stress - The medical health of the individual. Stress in any living creature strains its body, weakening its ability to do work until they expire. This stat governs how long and how much damage your characters are taking before they collapse from total exhaustion. It's your hit points, health bar, etc.
Output - Using Naten to effect the world around you
Output is directly related to the amount of Naten your character can call on at a given moment. This is indicative of the destructive power your able to produce with Naten by itself. The higher the range, the stronger and more destructive your Naten is.
Strength - Strength is the physical might of your character, how strong your character is without calling Naten to your aid. We all know how to increase ones strength, through training and conditioning and lifting heavy things.
Durability - Ability to endure trials. Durability correlates to your athletic and physical endurance. How long you can exert your energy and endure sustained pressure without sustaining damage. Being able to withstand heavy pressure or an extended stretch of vigorous exertion is only possible with high Durability.
Speed - Speed is how fast you can move your body in any capacity. Running, flying, and movement speed are all determined your Speed stat. Higher speed can help complete a number of tasks and can facilitate high speed dodging.
Dexterity - Highly practiced techniques of finesse. Any task that requires practice and technique takes Dexterity. Changing a tire, shooting a bow, threading a needle, and acrobatic skills all require Dexterity at different levels. High Dexterity can help complete complex tasks or actions more easily.
Awareness - Your perception and insight into the world around you. Awareness translates to the ability to perceive your surroundings, small details externally and subtle details internally. Low awareness can lead to missed details in your surroundings and a sense obliviousness. Higher awareness allows the character to perceive things invisible to the naked eye and become more sensitive to subtle energies. It also increases the Pool your character starts with.
Naten - The vital pool of Naten one could tap into. Everyone is born with specific blend and level of Naten, but it can always be trained and honed for deeper wells of Naten to pull from. Naten helps your characters increase their Pool and defends against supernatural damage.
Level 1 Stats
When you create a character in this world, you start at level 1. At level 1, your character has 28 points to allocate in a 'pyramid'. What's a 'pyramid', you ask? It looks something like this:
Stress: 7
Output: 6
Naten: 5
Speed: 4
Dexterity:3
Strength: 2
Durability: 1
Awareness: 0
You select a stat to receive 7 points, then one to receive 6, then one receiving 5, and repeat that until all your stats but one are above 0. The grid above just shows the most basic configuration, but the actual spread for your characters is totally up to you.
Next, your Tribe, like all Tribes, gives you an additional 4 points you can allocate freely to your stat block based on your interpretation of the Tribe's qualities.
Additionally, each faction you're character is a part of generated an additional 2 stat points each
So, for a character starting out at level 1 with their tribe and a single faction, they would have a total of 34 points to dole out before joining the adventure on Vescrutia.
How do you level up, you ask? Simple:
Every thread you complete gives you a star point to allocate. You get to pour that into a stat of your choosing. More ways to level up your character will be added.
How does that relate to the RP?
Your stats are divided into distinct ranges that add a correlating value to your dice roll.
Stat ranges are as follows:
0 - 9: +0
10 - 19: +1
20 - 29: +2
30 - 39: +3
And so on and so forth. I’m sure you get the idea.