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Faction: Where Allegiances Lie

Posted: Tue Aug 27, 2024 11:26 pm
by Ves
Factions are groups beholden to schools of thought that bind its members to one another. One nation's army is just as valid as a group of good friends when it comes to designating a faction. Any club, group, gang, or cult would be a faction with Traits, Pillars, and Arbiters for those who obtain membership to them.

Each Faction is unique, but their benefits are numerous.
Each faction your character is a part of allows it 2 additional SP to allocate to your character.

Re: Faction: Where Allegiances Lie

Posted: Wed Aug 28, 2024 2:00 pm
by Ves
There are an infinite number of factions your character could join or you could create, but they’re that we highlight in groups on Ves are:

Neo Conservatory
Diamond Dust
Ars Haven
B’halian Empire

These factions take up most of the limelight for Vescrutia’s narrative, and it’d behoove you to familiarize your characters with their background. When you do, you can head over to your User Control Panel (UCP) and pick one of those groups to join if it’s in line with your character development. Otherwise, you’ll stay a Nomad/Traveler.

Staying a Nomad/Traveler doesn’t keep you from joining other factions, but it bars you from special developments perks available exclusively to them.