THE VESCRUTIA DICE
On Vescrutia, you'll have three dice that you can use to take control of the narrative:
Arbiter Dice, used to consume your Pool and activate Arbiters against your opponents. Arbiter dice are rolled as d20 and initiate a reaction from other players.
Arbiter Dice can be responded to by any other dice , so long as one spends the appropriate Cost to do so.
Trait Dice, used to Invoke your Traits in response to a challenge or Arbiter.
EXCEED Limit Dice, used in dire situations where no other options exist.
!Important Note!:
Cooperate with your Pointman to understand the difficulty of each challenge your come across.
Looking to be Pointman? Checkout this thread
We'll have some examples linked below once things take off. Feel free to ask any questions if things are unclear
How to Roll
STEP ONE: Locate the “Dice Rolls” menu at the bottom of Topic review. PLEASE be aware you can only see this screen from the ‘Full editor,’ view of the forum. NOT Quick reply.
STEP TWO: Roll Notation (2d20)
You’ll need to select the number of dice you like to roll, which is identified to the left of the ‘d,’ and the second numerical value determines the value of each die. Take "2d20" for example. In the sequence, the number (2) will tell the system to roll Two Die and the (20) will tell the system that each die should have a max value of 20.
STEP THREE: Roll Result
The results of your roll are saved in your post, before you make the post. You’ll need to share them in your completed post in order for the other readers of the user to view them. This is done by selecting the green arrow, see picture below. This will bring the die and the result into one code and list it on the site for everyone to see.
DICE ROLLS courtesy of PhpbbStudio.
Dice Rolls: How to and Which Ones
Find all the details you need to begin your adventure here. Get familiar with the world around you and the mechanics we use to make your characters and stories come alive.
Return to “The Handbook: Rules and Regulations”
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